![]() Overall a great game with plenty of great unlockables and I can't wait to see what Crystal Dynamics can do with the series from here. The mansion is the place where it happens the most. The framerate chugged a few times, but it was hardly noticeable. I didn't want geysers of blood, because the series has never been about that, but a little blood when she gets stabbed or pricked would have been nice. I was disappointed that there wasn't any blood what so ever in the game. Thankfully it never gets bothersome too much. The camera can be a bit of a hassle sometimes when trying to make jumps. My only complaints about the game is the camera, no blood, and slight framerate problems. The story is better written, but keeps the same elements of the original. Not many games have a well balanced realistic difficult challenge anymore. Which is what the original Tomb Raider was about. Although you'll spend more time jumping around and solving puzzles than fighting. ![]() The combat is a bit more in depth than in Legend. Which makes navigating them that much better. What was once a closed in cave with a black cover over it is now outside like it's supposed to be. If you've played Legend you should be used to this. Pretty much everything has been upgraded over the original. Crystal D managed to take what we all loved about Tomb Raider 1 and refine it without destroying the atmosphere of the first. Some people may disagree, but there's no more need for the original now. This game has now taken the place of the first one in my opinion. Thankfully all of those expectations have been met and then some. I had high expectations for the remake considering Crystal Dynamics was doing it. That's why I was so sad to see it go the way it was going before Crystal Dynamics stepped in and injected some life back into the series. The Tomb Raider series has always been high on my list of favorite franchises.
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